So today let’s talk about the Dungeon Finder. Trust me, I’ve done it all. Leveling is a pain even with all the speed boosts. I think the lack of reward is what makes leveling boring now. I can tell you that it’s very time-consuming. Thinking about Classic being a grind feeling more of a reward as each level will mean something.
But don’t stress. There is a new way to level your characters from level 1 all the way to level 120. Dungeon leveling involves using the dungeon finder to find groups and simply run instances instead of doing solo quests.
While I’ll have to say that level doing questing can be much faster and more levels per hour. I would also not take instance running off the board. Of course, you never get to see the traditional parts of the game that new players once spent a lot of time in. Dungeon leveling has made leveling characters easier and faster.
How to Use the Dungeon Finder
Using the Dungeon Finder in World of Warcraft is fairly simple. Just start by clicking the Looking for group button at the bottom of your interface (or by pressing I on your keyboard). A dialogue box will pop up that asks you if you want to queue for a random dungeon. There’s also a drop-down box in the upper right-hand corner of that dialogue box that will allow you to select specific dungeons if you prefer.
Always choose a random dungeon unless you have dungeon quests for a specific dungeon you can’t seem to pull in the random dungeon finder.
Random dungeons give you a bonus item at the end of them, and, while this item may not always help you, you can certainly sell it to a vendor to get some gold or disenchanted it if you are an enchanter.
Loot Rules for Dungeon Leveling
The loot system for the Dungeon Finder is Need before Greed. This has led many people to complain about ninja looters. Such as players who roll need on gems and them calm they’re a Jewelcrafter. But we all know that they click need so they can put the item on the Auction House. These ninja looters are a big problem.
The bottom line when it comes to gear if the item is tanking plate or mail and the tank rolls need. Then that’s okay, this is how the system is designed for. What is a big abuse is when a Mage rolls need on a cloth item that has spirit on it.
Spirit is a healing stat, where crit/haste is a Mage/Warlock stat. It’s also true when you reach the higher levels when classes are supposed to wear all of one armor type, such as mail or leather but the player rolls need on a lower armor set for stats.
A good example of this is a Druid healer rolling need on healing cloth gear, taking it away from a Shadow Priest who may have an off-spec or main-spec that is a healing spec.
One of the small fixes to stop ninja looters is to make any Uncommon and higher BoE items (mostly gear) that rolled Need will become soul-bound to that character. This at least prevents them from selling the item.
Tanks or Healer?
Leveling as a Tank or Healing class can make using the Dungeon Finder faster as the time to form groups is much quicker due to the lack of the classes.
Even at the max level. If you enjoy tanking or healing you should always go in as these rolls. You can also if you choose to pick as many roles as you wish, just remember NEVER go in for a role you are not ready to do.
Such as a Warrior picking Tanking but not being spec or gear for Tanking. This can be done at low-level in any spec. Once you reach level 20 it becomes hard to hold the mobs and you simply do not have the spells to live through spike damage or able to keep mods on you and off your DPS and healer.