Hunter Cards (19)
Neutral Cards (11)
Latest Changes – Feb 28, 2017
Greetings everyone, this is an old deck I used to play back about a year ago. I thought it was a good time to showcase it again. Of course, this deck is rather slow but thinking about how powerful it was and how it could be today had the nerfs not happen. I have another awesome deck for you today. My go-to face deck Windrunner, the true Face Hunter Deck. Don’t let all those other face hunter decks fool you. They don’t have what it takes. That being said let’s get the quick guide.
March 2017 Update
Because the Standard Mode for me has become very boring, you only see 2-3 decks all the time. Even now I’m a low-rank player, my best was rank 14 many seasons ago, I still see myself as a good deck builder. I almost always use this deck to start the season just to get to at least rank 20 for my card back; after that, I spend the rest of the month testing new decks or fine-tuning my decks for new combo’s/cards.
Standard Wild Build
Pretty much every card in this deck is going to be in every standard build of face hunter simply because this style of play has been worked on so much that changing it simply is stupid. Sure you can run a build version of Face Hunter without Knife Juggler, even without Unleashed
or Haunted Creeper. I’ve seen some people run this with only one Quick Shot, saying two is overkill. Even so, I run two because it’s still three damage to the face for two, even if you don’t get the added effect of drawing a card.
Now I could just net deck this and call it good, but that doesn’t do me any good. It’s not my play style. No, I want to share something amazing with the community, my readers and fans alike. As such I’ve changed some things from the normal by adding the following new cards to the build. Updated for
Standard Wild Format.
- Southsea Deckhand x1
Brave Archer x2
- Argent Horserider x2
- On the Hunt x2
Arcane Shot x2
- Fiery Bat x2
Flame Juggler x2 Huge Toad x2 Ironbeak Owl 1
Blizzard’s been trying to slow the game down and with the new format we’ve lost many powerhouse cards either going to Wild Format or nerfing. Which I agree needed to be done. I enjoy playing control and midrange but sometimes I’d like to spam a bunch of games in a short time so I use decks like this to get those games done fast.
For that reason, my choices in the new cards I’ve added both from the new set Whisper of the Old Gods and older cards into standard was cards that would deal damage when coming into play or when they die. That is the reason I went for cards like Flame Juggler, Huge Toad. Cards like On the Hunt is great to deal one damage and gives me a beast to feed into a large Kill Command if I need a beast. Other cards like Arcane Shot is pure damage. Dart Trap is great for the more use of your hero powers.
How to Play
Against every class, in the game, there are only a few things you need to do to win the game.
First, anything that cost you want to toss away unless you have a coin. You want your one drops and two drops. Once the game starts you basically want to go face. If you get to a point in the game, where you feel you’re going to stall, such as they are dropping taunts that are harder for you to get past you can do two things.
Give up the match and don’t waste your time or you can control the board. This kind of switch will confuse them. If they don’t know how to play the game and it’s just some n00b using a net deck they will likely make some bad miss plays and as a face hunter you can pull out a win in the late game. But you need to know when to go face and when not too.