Today I will show you how to set up TSM4 in World of Warcraft Classic Era. This method is unnecessary for Hardcore mode (as your general rule won’t use the AH) or Classic Era (Cata Currently) because it uses Blizzard API. When Blizzard launched Classic, they did so with no API access to the AH like they do today. The reason behind this was that Classic didn’t have this so to keep with the spirit of the game.
But How do I use TSM if I can’t use DBMAKET?
Because Blizzard gave us NO API access, the TSM4 App can’t pull real data to show us what the market is, as it could for a long time. Since the early days of Wrath. Quick Auctions 3 was the addon that Goblins used back then to work the Auction House, that addon after it ended support sometimes around MoP I know at some point TSM came out and took over as the main Auction House addon that most Goblins will recommend doing.
With Quick Aucitons 3 you still needed a way to scan the auction house and you generally could do that with two addons, Auctionator or Auctioneer. There was a few other ones but those where the biggest ones. Both still around today. For this example we’re going to be using Auctioneer because it’s more rounded and has more features than Auctionator.
In order for you to get the latest data for your server, you have to use one of those two addon full scan features. With TSM you normally don’t need to worry about it because the TSM Desktop App keeps that information now up-to-date for you. In Classic, everytime you want to post on the Auction House, I recommend you do a full scan.
So What do I use over DBMARKET?
Good question, DBmarket will bring up null no matter how you try to do crazy custom things. While in retail you can do some really crazy checks and if then statements to get the perfect number for your min/norm/max. I’ve always believe in keeping it simple. You will have some people out there tell you that you need to use some crazy check sum to get the perfect settings, even in retail, keep it simple and know what your selling. while yes you can use the default and it will post, but you will not make any gold and some cases lose alot of gold in the long run.
As you can see in the image above, we want to do a basic min/max check. For your min you want to set it at 110% vendorsell price. You then want to set a price you are willing to post at, for this I choose 1s. You then wanna add 110% atrvalue. This value is what will give us the data same as DBmarket would, but from the our Auctioneer scans.
You want to do 110% so you are at least going to make something posting at the lowest. You can even set it to 105%. You can set it at 100% but you won’t make any gold and could also lose some gold in the process.
The reason we’re doing all three, is TSM will check for the one that is the lowest amount. You may ask, well why would you want to sell something for under vendor price. I found that often not things don’t drop below vendor sell price. TSM will likely choose 1s here, you can raise it to 1g if you like. But I find that for me, it doesn’t bother me and I’m always watching what I post. TSM will warn you that you’re posting below vendor sell price.
The others all work the same way, you just raise the number. I never want to post above gold cap. So for max price, to deal with people who like to post things at stupid prices and muck up the data. I set the cap at 9,999g. because I’m using Vendorsell at 310% it will choose vendor or atrvalue that I set at 9k. Now often, if the value is too new or never see and there data to grab, atrvalue will be null which case it will pull 8k as the max. Same happens for normal price.
What about Crafting?
I find often things are right in the middle and I’m able to post and make gold. Now if you’re crafting items, what I remmend putting in for the numbers, is your cost to crafting. I found crafting sometimes doesn’t work, you can do the following.
min(120% vendorsell, 120% crafting, 120% atrvalue, 240g) +10g
240g is how much it cost me to craft that item. If it’s the lowest price, it will choose that. If crafting works, then it may end up being less than what you crafted it for. In which case I’d recommend just setting hard valueing for items you’re selling.
Crafting in classic is not the same as retail. In retail I can crafting 10,000 of items with no issue. But in classic, you won’t be doing that. Due to stacking limits and how long it takes to farm mats and how much gold you can have in general.
Final Thoughts
When getting started, I recommend using these settings, but once you start crafting I would start using hard coded number values just so you don’t lost gold. I would still do full auction house data scans and use can add it to the tooltip to give you an idea. A good example is if you craft something that cost you 10g, you know you can sell it for 50g, set your numbers like:
min 12g, normal 25g and max 60g. You can always test it and see if you can sell it for more, but it all depends on your server. Lot of classis servers aren’t very busy but there has been an influx of people coming back to play and they need items, and there is gold to be made.
Either way, have fun posting and making gold in classic. I have been leveling my first character extremly slowly. I’m only level 31 Hunter as of this post and I already made 150g just using this above, just farming and selling everything I find. Classic is about the journey to 60 more so than level 60 it self. But I tell yeah once I do reach it, heck I’ll be making some serious gold.